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xyginext
0.2.0
Second generation of xygine game creation framework
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This is the complete list of members for xy::Drawable, including all inherited members.
| addGlFlag(std::int32_t) | xy::Drawable | |
| applyShader() const | xy::Drawable | |
| bindUniform(const std::string &name, const sf::Texture &texture) | xy::Drawable | |
| bindUniform(const std::string &name, float value) (defined in xy::Drawable) | xy::Drawable | |
| bindUniform(const std::string &name, sf::Vector2f value) (defined in xy::Drawable) | xy::Drawable | |
| bindUniform(const std::string &name, sf::Vector3f value) (defined in xy::Drawable) | xy::Drawable | |
| bindUniform(const std::string &name, bool value) (defined in xy::Drawable) | xy::Drawable | |
| bindUniform(const std::string &name, sf::Color colour) (defined in xy::Drawable) | xy::Drawable | |
| bindUniform(const std::string &name, const float *value) | xy::Drawable | |
| bindUniformToCurrentTexture(const std::string &name) | xy::Drawable | |
| DefaultFilterFlag | xy::Drawable | static |
| Drawable() (defined in xy::Drawable) | xy::Drawable | |
| Drawable(const sf::Texture &) (defined in xy::Drawable) | xy::Drawable | explicit |
| getBlendMode() const | xy::Drawable | inline |
| getCroppingArea() const | xy::Drawable | inline |
| getDepth() const | xy::Drawable | inline |
| getFilterFlags() const | xy::Drawable | inline |
| getLocalBounds() const | xy::Drawable | |
| getPrimitiveType() const | xy::Drawable | inline |
| getShader() | xy::Drawable | |
| getStates() const | xy::Drawable | |
| getTexture() | xy::Drawable | |
| getVertices() | xy::Drawable | inline |
| getVertices() const (defined in xy::Drawable) | xy::Drawable | inline |
| RenderSystem (defined in xy::Drawable) | xy::Drawable | friend |
| setBlendMode(sf::BlendMode) | xy::Drawable | |
| setCroppingArea(sf::FloatRect) | xy::Drawable | |
| setCulled(bool cull) | xy::Drawable | inline |
| setDepth(sf::Int32 depth) | xy::Drawable | |
| setFilterFlags(std::uint64_t flags) | xy::Drawable | inline |
| setPrimitiveType(sf::PrimitiveType type) | xy::Drawable | inline |
| setShader(sf::Shader *) | xy::Drawable | |
| setTexture(const sf::Texture *) | xy::Drawable | |
| updateLocalBounds() | xy::Drawable | |
| updateLocalBounds(sf::FloatRect) (defined in xy::Drawable) | xy::Drawable |
1.8.18