xyginext  0.2.0
Second generation of xygine game creation framework
xy::ParticleSystem Member List

This is the complete list of members for xy::ParticleSystem, including all inherited members.

addEntity(Entity)xy::System
getComponentMask() constxy::System
getEntities() constxy::System
getEntities() (defined in xy::System)xy::Systemprotected
getMessageBus()xy::Systeminlineprotected
getScene()xy::Systemprotected
getShader()xy::ParticleSysteminline
getType() constxy::Systeminline
handleMessage(const Message &)xy::Systemvirtual
isActive() constxy::Systeminline
operator=(const ParticleSystem &)=delete (defined in xy::ParticleSystem)xy::ParticleSystem
operator=(ParticleSystem &&)=delete (defined in xy::ParticleSystem)xy::ParticleSystem
ParticleSystem(xy::MessageBus &) (defined in xy::ParticleSystem)xy::ParticleSystemexplicit
ParticleSystem(const ParticleSystem &)=delete (defined in xy::ParticleSystem)xy::ParticleSystem
ParticleSystem(ParticleSystem &&)=delete (defined in xy::ParticleSystem)xy::ParticleSystem
postMessage(Message::ID id)xy::Systemprotected
postMessage(Message::ID id) (defined in xy::System)xy::System
process(float) overridexy::ParticleSystemvirtual
Ptr typedef (defined in xy::System)xy::System
removeEntity(Entity)xy::System
requireComponent()xy::Systemprotected
requireComponent() (defined in xy::System)xy::System
setScene(Scene &) (defined in xy::System)xy::Systemprotected
System(MessageBus &mb, UniqueType t)xy::System
~ParticleSystem() (defined in xy::ParticleSystem)xy::ParticleSystem
~System()=default (defined in xy::System)xy::Systemvirtual