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xyginext
0.2.0
Second generation of xygine game creation framework
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This is the complete list of members for xy::ParticleSystem, including all inherited members.
addEntity(Entity) | xy::System | |
getComponentMask() const | xy::System | |
getEntities() const | xy::System | |
getEntities() (defined in xy::System) | xy::System | protected |
getMessageBus() | xy::System | inlineprotected |
getScene() | xy::System | protected |
getShader() | xy::ParticleSystem | inline |
getType() const | xy::System | inline |
handleMessage(const Message &) | xy::System | virtual |
isActive() const | xy::System | inline |
operator=(const ParticleSystem &)=delete (defined in xy::ParticleSystem) | xy::ParticleSystem | |
operator=(ParticleSystem &&)=delete (defined in xy::ParticleSystem) | xy::ParticleSystem | |
ParticleSystem(xy::MessageBus &) (defined in xy::ParticleSystem) | xy::ParticleSystem | explicit |
ParticleSystem(const ParticleSystem &)=delete (defined in xy::ParticleSystem) | xy::ParticleSystem | |
ParticleSystem(ParticleSystem &&)=delete (defined in xy::ParticleSystem) | xy::ParticleSystem | |
postMessage(Message::ID id) | xy::System | protected |
postMessage(Message::ID id) (defined in xy::System) | xy::System | |
process(float) override | xy::ParticleSystem | virtual |
Ptr typedef (defined in xy::System) | xy::System | |
removeEntity(Entity) | xy::System | |
requireComponent() | xy::System | protected |
requireComponent() (defined in xy::System) | xy::System | |
setScene(Scene &) (defined in xy::System) | xy::System | protected |
System(MessageBus &mb, UniqueType t) | xy::System | |
~ParticleSystem() (defined in xy::ParticleSystem) | xy::ParticleSystem | |
~System()=default (defined in xy::System) | xy::System | virtual |