xyginext  0.2.0
Second generation of xygine game creation framework
xy::RenderSystem Member List

This is the complete list of members for xy::RenderSystem, including all inherited members.

addEntity(Entity)xy::System
getComponentMask() constxy::System
getEntities() constxy::System
getEntities() (defined in xy::System)xy::Systemprotected
getFilterFlags() constxy::RenderSysteminline
getMessageBus()xy::Systeminlineprotected
getScene()xy::Systemprotected
getType() constxy::Systeminline
handleMessage(const Message &)xy::Systemvirtual
isActive() constxy::Systeminline
onEntityRemoved(Entity)xy::Systeminlineprotectedvirtual
postMessage(Message::ID id)xy::Systemprotected
postMessage(Message::ID id) (defined in xy::System)xy::System
process(float) overridexy::RenderSystemvirtual
Ptr typedef (defined in xy::System)xy::System
removeEntity(Entity)xy::System
RenderSystem(xy::MessageBus &) (defined in xy::RenderSystem)xy::RenderSystemexplicit
requireComponent()xy::Systemprotected
requireComponent() (defined in xy::System)xy::System
setCullingBorder(float size)xy::RenderSystem
setFilterFlags(std::uint64_t flags)xy::RenderSysteminline
setScene(Scene &) (defined in xy::System)xy::Systemprotected
System(MessageBus &mb, UniqueType t)xy::System
~System()=default (defined in xy::System)xy::Systemvirtual