xyginext  0.2.0
Second generation of xygine game creation framework
xy::State Member List

This is the complete list of members for xy::State, including all inherited members.

draw()=0xy::Statepure virtual
getContext() constxy::Stateprotected
getStackSize() constxy::Stateprotected
getStateCount() constxy::Stateprotected
handleEvent(const sf::Event &evt)=0xy::Statepure virtual
handleMessage(const Message &)=0xy::Statepure virtual
launchLoadingScreen()xy::Stateprotected
operator=(const State &)=delete (defined in xy::State)xy::State
operator=(State &&)=delete (defined in xy::State)xy::State
Ptr typedef (defined in xy::State)xy::State
quitLoadingScreen() (defined in xy::State)xy::Stateprotected
requestStackClear()xy::Stateprotected
requestStackPop()xy::Stateprotected
requestStackPush(StateID id)xy::Stateprotected
setContext(Context)xy::State
State(StateStack &stateStack, Context context)xy::State
State(const State &)=delete (defined in xy::State)xy::State
State(State &&)=delete (defined in xy::State)xy::State
stateID() const =0xy::Statepure virtual
update(float dt)=0xy::Statepure virtual
updateLoadingScreen(float dt, sf::RenderWindow &)xy::Stateprotectedvirtual
~State()=default (defined in xy::State)xy::Statevirtual