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xyginext
0.2.0
Second generation of xygine game creation framework
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Particle Emitter. Component struct used to emit particles from an entity. More...
#include <ParticleEmitter.hpp>
Public Member Functions | |
void | start () |
Starts the emitter. | |
void | stop () |
Stops the emitter. | |
bool | stopped () const |
Returns true if emitter has stopped. | |
Public Attributes | |
EmitterSettings | settings |
Settings used by this emitter when creating a new particle. | |
Static Public Attributes | |
static constexpr sf::Uint32 | MaxParticles = 1000u |
Friends | |
class | ParticleSystem |
Particle Emitter. Component struct used to emit particles from an entity.