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xyginext
0.2.0
Second generation of xygine game creation framework
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Allows attaching a callback function to an entity. More...
#include <Callback.hpp>
Public Attributes | |
bool | active = false |
disabling callbacks when not in use can avoid unnecessary cache misses looking up callback functions | |
CallbackFunction | function |
std::any | userData |
Optionally store any data required by the function here (or use a functor) | |
Allows attaching a callback function to an entity.