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xyginext
0.2.0
Second generation of xygine game creation framework
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Represents a single animation. More...
#include <Sprite.hpp>
Public Attributes | |
| std::vector< char > | id |
| std::vector< sf::FloatRect > | frames |
| std::uint32_t | loopStart = 0 |
| looped animations can jump to somewhere other than the beginning | |
| bool | looped = false |
| float | framerate = 12.f |
Static Public Attributes | |
| static constexpr std::size_t | MaxAnimationIdLength = 32 |
| Maximum length of animation id. | |
Represents a single animation.
1.8.18